Smile (Summer)
Star · Assassin
★ SSR Sunshine Cat Voyager Savior Party

Smile (Summer)

Star Savior · build, skills & teams

PvE Tier
T1
PvP Tier
T1

Scientist Smile taking her research to the coastline in summer resort gear. Armed with water blasters and sensors, she's determined to see if ocean breeze and sun can finally trigger a genuine smile.

A brilliant girl running a back-alley tech shop in NOA known as the Happy Smile Workshop . Despite her genius intellect and supernatural knack for magitech, she adamantly claims she isn't human—all because she's never once smiled naturally since the day she was born. Day in and day out, Smile dissects human laughter, testing eccentric theories on herself in hopes of finding a smile that comes from the heart. She hopped onto the Journey hoping the Star Savior's legendary energy could fuel the ultimate breakthrough her research needs. Her curiosity knows zero boundaries. Ever since the Journey kicked off, even the Captain has been roped into her bizarre battery of psychological tests.

Attack type
Element
Birthday
11 / 10
Height
148 cm
Hometown
NOA
Affiliation
Voyager Savior Party
Voice (KR)
Kwak Gyu-mi
Voice (JP)
Yuzuki Tamukai

Stats

HP 1,220 → 34,428
ATK 280 → 7,101
DEF 10 → 2,713

Level 1 → max level, before gear, Arcana and resonance.

SPD
96
CRIT Rate
5%
CRIT DMG
50%
Toughness
3
ACC
100
Effect Hit
112
Effect RES
0
HP per level
+60
ATK per level
+10
DEF per level
+5

Skills

Hydration

Basic Attack
Single Enemy 50% ATK

Fires a cool blast of water at the enemy. Grants self 1 stack of Leap.

Nova Burst · Temporarily deals 1 more Toughness Fixed DMG upon attacking. Grants self 2 additional stacks of [Leap]. Fills self action gauge by 10%.

  • Leap — Damage dealt to Moon Attribute units increases by 1%. Applies up to 5 stacks. This boost applies independently of buffs and debuffs.
Level-up bonuses (9) ›
  1. Lv2 DMG +1%
  2. Lv3 DMG +1%
  3. Lv4 DMG +1%
  4. Lv5 DMG +1%
  5. Lv6 DMG +2%
  6. Lv7 DMG +2%
  7. Lv8 DMG +2%
  8. Lv9 DMG +2%
  9. Lv10 DMG +3%

Heat Control

Special Skill
React Enemy Target 70% ATK

Uses Heat Control on an enemy with Aqua Bomb if self has 2 or more stacks of Leap when an ally excluding self attacks an enemy with Aqua Bomb. Removes 2 stacks of Leap from self. Grants self 1 stack of Sparkler (Undispellable). Fills self action gauge by 15%. This skill does not trigger when an enemy with Aqua Bomb is defeated due to an ally's (excluding self) attack. This skill only takes effect when triggered by meeting the Trigger Skill's conditions.

  • Leap — Damage dealt to Moon Attribute units increases by 1%. Applies up to 5 stacks. This boost applies independently of buffs and debuffs.
  • Sparkler (Undispellable) — Smile lights a sparkler. Stacks up to 3 times.
  • Action Gauge Up — Increases Action Gauge.
Level-up bonuses (9) ›
  1. Lv2 DMG +1%
  2. Lv3 DMG +1%
  3. Lv4 DMG +1%
  4. Lv5 DMG +1%
  5. Lv6 DMG +2%
  6. Lv7 DMG +2%
  7. Lv8 DMG +2%
  8. Lv9 DMG +2%
  9. Lv10 DMG +3%

Summer Night Fireworks

Ultimate Skill
Single Enemy 115% ATK

Attacks the enemy with a brilliant fireworks display under the summer night sky. Grants self 3 stacks of Leap. Uses 1 additional instance of Heat Control on enemies with Aqua Bomb for every stack of Sparkler (Undispellable) on self. Removes all stacks of Sparkler (Undispellable) from self. The additionally triggered Heat Control prioritizes attacking enemies with Aqua Bomb.

Nova Burst · Self Toughness Fixed DMG temporarily increases by 1 on attack.

  • Leap — Damage dealt to Moon Attribute units increases by 1%. Applies up to 5 stacks. This boost applies independently of buffs and debuffs.
  • Extra Action — Activates a specific skill.
  • Dispel Specific Buff — Removes a specific buff.
Level-up bonuses (9) ›
  1. Lv2 DMG +1%
  2. Lv3 DMG +1%
  3. Lv4 DMG +1%
  4. Lv5 DMG +2%
  5. Lv6 Cooldown decreases by 1 turn(s)
  6. Lv7 DMG +2%
  7. Lv8 DMG +2%
  8. Lv9 DMG +3%
  9. Lv10 DMG +3%

Underwater Experiment

Passive
Passive

100% chance to inflict Aqua Bomb on the enemy with the highest SPD for 3 turns at the start of battle. Effects triggered at the start of battle ignore Effect RES, Immunity, and ACC. 100% chance to inflict Aqua Bomb on the enemy for 3 turns after using Hydration or Summer Night Fireworks. A newly inflicted Aqua Bomb removes the existing Aqua Bomb. Increases self CRIT DMG by 10% upon attacking if the enemy has Aqua Bomb.

  • CRIT DMG Up — This stat displays CRIT DMG.
  • Aqua Bomb — Smile marks the target for a water fight.
  • Aqua Bomb — Smile marks the target for a water fight.
  • Aqua Bomb — Smile marks the target for a water fight.
  • Dispel Specific Buff — Removes a specific buff.

Resonance

  1. R1 ATK +100, HP +720 Lv 20
  2. R2 ATK Increase Amount +2 Lv 40
  3. R3 ATK +125, DEF +50 Lv 60
  4. R4 SPD +2 Lv 80
  5. R5 HP +900, DEF +60 Lv 100
  6. R6 ATK Increase Amount +4 Lv 120
  7. R7 ATK +175, HP +1080 Lv 140
  8. R8 SPD +4 Lv 160
  9. R9 ATK +200, DEF +70 Lv 180
  10. R10 Effect Hit +12 Lv 200

Similar Operatives: Assassin

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